tile-terminal-game/common.mk

39 lines
1018 B
Makefile

DEPS =
SRC_DIR = src
BUILD_DIR = build
ifdef ARCH
CROSS_COMPILE ?= $(ARCH)-linux-gnu-
endif
ifdef CROSS_COMPILE
# FIXME we need something between `=` and `?=` that does not respect builtins, but respects MAKEOVERRIDES
CC = $(CROSS_COMPILE)gcc
CPP = $(CROSS_COMPILE)cpp
CXX = $(CROSS_COMPILE)g++
AR = $(CROSS_COMPILE)ar
AS = $(CROSS_COMPILE)as
endif
LD ?= $(CROSS_COMPILE)ld
NM ?= $(CROSS_COMPILE)nm
OBJCOPY ?= $(CROSS_COMPILE)objcopy
OBJDUMP ?= $(CROSS_COMPILE)objdump
STRIP ?= $(CROSS_COMPILE)strip
PKGCONFIG ?= $(CROSS_COMPILE)pkg-config
CFLAGS = -Wall -Wextra
ifdef DEBUG
CFLAGS += -Og -gdwarf-2
CPPFLAGS += -D DEBUG
else
CFLAGS += -O2
endif
ifneq ($(strip $(DEPS)),)
CPPFLAGS += $(shell $(PKGCONFIG) --cflags $(DEPS))
LDLIBS += $(shell $(PKGCONFIG) --libs $(DEPS))
endif
LDLIBS += -lpthread
INCPATH += -iquote $(SRC_DIR)
ENSURE_DIR = mkdir -p $(shell dirname "$@")
COMPILE_EXE = $(CC) $(LDFLAGS) $^ $(LOADLIBES) $(LDLIBS) -o $@
COMPILE_DLL = $(CC) -shared $(LDFLAGS) $^ $(LOADLIBES) $(LDLIBS) -o $@