forked from hkc/cc-stuff
hangglider_boost: use global variables available to all modules
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317930d80f
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@ -1,27 +1,27 @@
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return function()
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local ni = peripheral.wrap("back")
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local sneakTicks = 0
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local meta = nil
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local windowEvents = {nil, nil, nil}
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local windowDuration = 20
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local clockCounter = 0
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while _G.player == nil do
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os.sleep(0.05)
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end
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parallel.waitForAny(
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function() while _G._running do
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if meta and windowEvents[3] ~= nil and windowEvents[3] + windowDuration >= clockCounter then
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local mainHand = meta.heldItem and meta.heldItem.getMetadata().name
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local offHand = meta.offhandItem and meta.offhandItem.getMetadata().name
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if player and windowEvents[3] ~= nil and windowEvents[3] + windowDuration >= clockCounter then
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local mainHand = player.heldItem and player.heldItem.getMetadata().name
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local offHand = player.offhandItem and player.offhandItem.getMetadata().name
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if mainHand == "openblocks:hang_glider" or offHand == "openblocks:hang_glider" then
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ni.launch(meta.yaw, meta.pitch, 4)
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NI.launch(player.yaw, player.pitch, 4)
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end
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end
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os.sleep(0.05)
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end end,
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function() while _G._running do
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meta = ni.getMetaOwner()
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clockCounter = clockCounter + 1
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if meta.isSneaking then
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if player.isSneaking then
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sneakTicks = sneakTicks + 1
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elseif sneakTicks ~= 0 then
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windowEvents = {clockCounter, windowEvents[1], windowEvents[2]}
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