forked from hkc/cc-stuff
wallhack: actually calling updateLookVector
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@ -39,6 +39,8 @@ return function()
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local cache = {}
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local cache = {}
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while _G._running do
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while _G._running do
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updateLookVector()
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for id, entry in pairs(cache) do
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for id, entry in pairs(cache) do
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if nearbyEntitiesByUUID[id] == nil then
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if nearbyEntitiesByUUID[id] == nil then
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entry.cube.remove()
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entry.cube.remove()
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