divmod -> bit stuff
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e01fd368fa
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3ab4a24a14
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@ -243,10 +243,10 @@ class Manager:
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self.bits_toggled_off = len(bits_off)
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for ndx in bits_on:
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byte, bit = divmod(ndx, 8)
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byte, bit = ndx >> 3, ndx & 7
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self.shmem.buf[OFFSET_STATE + byte] |= 0x80 >> bit
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for ndx in bits_off:
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byte, bit = divmod(ndx, 8)
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byte, bit = ndx >> 3, ndx & 7
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self.shmem.buf[OFFSET_STATE + byte] &= 0xFF ^ (0x80 >> bit)
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since_last_printout = time.time() - self.last_printout
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@ -268,7 +268,7 @@ class Manager:
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with Image.new("RGB", (1000, 1000), 0) as im:
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for i in range(1000000):
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y, x = divmod(i, 1000)
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byte, bit = divmod(i, 8)
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byte, bit = i >> 3, i & 7
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im.putpixel(
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(x, y),
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(
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@ -285,7 +285,7 @@ class Manager:
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with Image.new("L", (1000, 1000), 0) as im:
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for i in range(1000000):
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y, x = divmod(i, 1000)
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byte, bit = divmod(i, 8)
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byte, bit = i >> 3, i & 7
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im.putpixel(
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(x, y),
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255 if (buf[OFFSET_AVOID + byte] << bit) & 0x80 else 0,
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@ -313,7 +313,7 @@ class Manager:
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def add_avoid_range(self, rng: range):
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assert self.shmem is not None
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for ndx in rng:
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byte, bit = divmod(ndx, 8)
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byte, bit = ndx >> 3, ndx & 7
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self.shmem.buf[OFFSET_AVOID + byte] |= 0x80 >> bit
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def add_avoid_rect(self, sx: int, sy: int, w: int, h: int):
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@ -324,7 +324,7 @@ class Manager:
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def add_avoid_index(self, index: int):
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assert self.shmem is not None
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assert 0 <= index < 1000000
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byte, bit = divmod(index, 8)
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byte, bit = index >> 3, index & 7
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self.shmem.buf[OFFSET_AVOID + byte] |= 0x80 >> bit
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def add_avoid_image(self, im: Image.Image):
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@ -342,7 +342,7 @@ class Manager:
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def set_index(self, index: int, value: bool):
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assert 0 <= index <= 1000000
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assert self.shmem is not None
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byte, bit = divmod(index, 8)
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byte, bit = index >> 3, index & 7
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self.shmem.buf[OFFSET_MASK + byte] |= 0x80 >> bit
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if value:
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self.shmem.buf[OFFSET_CANVAS + byte] |= 0x80 >> bit
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@ -352,7 +352,7 @@ class Manager:
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def clear_index(self, index: int):
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assert 0 <= index <= 1000000
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assert self.shmem is not None
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byte, bit = divmod(index, 8)
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byte, bit = index >> 3, index & 7
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self.shmem.buf[OFFSET_MASK + byte] &= 0xFF ^ (0x80 >> bit)
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self.shmem.buf[OFFSET_CANVAS + byte] &= 0xFF ^ (0x80 >> bit)
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