noita_casey_reskin/init.lua

19 lines
503 B
Lua

dofile("data/scripts/utilities.lua")
function OnPlayerSpawned(player_entity)
-- Remove original cape
local had_cape = false
local player_child_entities = EntityGetAllChildren(player_entity)
if player_child_entities ~= nil then
for i, child in ipairs(player_child_entities) do
if EntityGetName(child) == "cape" then
EntityKill(child)
had_cape = true
break
end
end
end
-- TODO: add tail
end