19 lines
503 B
Lua
19 lines
503 B
Lua
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dofile("data/scripts/utilities.lua")
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function OnPlayerSpawned(player_entity)
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-- Remove original cape
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local had_cape = false
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local player_child_entities = EntityGetAllChildren(player_entity)
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if player_child_entities ~= nil then
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for i, child in ipairs(player_child_entities) do
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if EntityGetName(child) == "cape" then
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EntityKill(child)
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had_cape = true
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break
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end
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end
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end
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-- TODO: add tail
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end
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